MyBots: RPG Battle Card Game / Texturing and Shading

From November 2021 until april 2022 I worked mainly as a shader and texture artist for a Medabots mobile game. This are just a few examples of my work back then. I also worked on optimizing some early models to a reach reasonable polycount.

From November 2021 until april 2022 I worked mainly as a shader and texture artist for a Medabots mobile game. This are just a few examples of my work back then. I also worked on optimizing some early models to a reach reasonable polycount.